🎯Game-Fi Elements

Only teamwork will lead the Faction to victory, so that the team does not break up, it is necessary to monitor the life and strength of the characters.

The game is built on a smart contract, so any burning of $SPH or investment of $MC requires confirmation.

Healing

After each Battle, the health level of the character drops by 11% of the maximum HP.

To restore 1% health, users must burn 1 sapphire ($SPH).

It is better to restore a character's health in time, as each missing point of health reduces the attack power of the character by 1%.

Example:

Health level
Attack

100/100

150 (maximum at the current level)

90/100

135 [-10%]

10/100

15

If the health level of the character drops to 0, it is considered "fallen" and cannot participate in the current battle, unless it is revived.

Revival

A Player or Investor may revive a dead character. The cost of one revival is 20 $MC.

The price includes a service fee of 6%. After the commission is deducted, the $MC invested by the participants is collected in the treasury. After the victory of your Faction, the invested funds will be returned and rewards will be distributed.

Level Up

Level up your NFT characters to increase strength, and compete with the opposing Faction, overpowering them and getting closer to achieving victory.

$SPH is required to level up a character. Each level increase lasts a certain number of blocks, which increases alongside the required amount of $SPH. This process can be accelerated using $MC.

When a character is leveled up, their attack power increases. The amount of attack increase is determined randomly between a certain range (explained below).

Level
Blocks
Price ($SPH)
Price For Boost ($MC)

0

60

10

2

1

120

20

4

2

180

30

6

3

240

40

8

n

(n+1)*60

(n+1) * 10

2n+2

The cost may vary depending on the exchange rate of $MC.

The price includes a service fee of 6%. After the commission is deducted, the $MC invested by the participants is collected in the treasury. After the victory of your Faction, the invested funds will be returned and rewards will be distributed.

Buying Faction Attacks

If you use the Faction attack boost functionality, you become an Investor.

Investors can increase the faction's attack power in exchange for $MC, but each subsequent increase costs them more than the previous one.

Each boost adds a random number to the total attack power of the Faction within the range of the current boost level.

Calculating the range of attack probability and cost:

Number of level increases
Attack Power Increase Range
Cost ($MC)

1

2 - 5

2

2

3 - 6

4

3

4 - 7

6

4

5 - 8

8

5

6 - 9

10

...

...

...

100

101 - 104

200

n

(n+1) "-" (n+4)

2n

The cost may vary depending on the exchange rate of $MC.

The price includes a service fee of 6%. After the commission is deducted, the $MC invested by the participants is collected in the treasury. After the victory of your Faction, the invested funds will be returned and rewards will be distributed.

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